The exploration of glitch art and the question of who gets to see in high resolution are central themes in my practice. My distortion & corruption of videos in order to create impressions, plays into these themes. How I encounter the world as a visually impaired artist, is a distortion in a sense. I make up an image of what’s in front of me based on impression. I play with the idea of having the viewer do the same when encountering my work. Via a Kinect sensor, the video & audio material of the installation changes as a viewer moves through the space. This immersive experience allows them to view the piece more clearly, physically & contextually. The digital deconstruction of the videos contrasts with their subject matter - my dad's construction of a wooden boat. My interest in the traditional skills & craft of woodworking, which have been passed down through generations of my family, is evident in the subject matter, as well as in the large curved wooden sculptures I constructed.